![]() ![]() Viewing Vulkan as a kinda low level HAL helps explain a lot of the verbosity.Īnyways, long story short, I absolutely love working with Vulkan and after having been Vulkan programmer since basically day 1 of its existence, you can take it from my cold dead hands. Part of the verbosity also comes from the fact that Vulkan scales from small embedded SoCs to big gaming GPUs and everything inbetween, so the API has to cover a lot of potential hardware quirks. It works extremely well and Khronos deeply cares about Vulkan and continuously improves it. But who cares? Vulkan was meant to write your engine in, not something you call directly from client game code. With Vulkan, it's spelled out for me in the specification. I've done some DirectX and Metal work too, and while they are definitely less verbose, I find them much harder to use because I have to rely on my intuition and prior experience for how things interact with each other. ![]() It's an amazing and excellent API with an absolutely crazy good documentation. I'm a graphics programmer and basically write Vulkan code full time. (It's also worth remembering that every iOS Developer builds for Metal, so it isn't like there isn't knowledge out there about how to use it - it's just among mobile game developers instead of the AAA developers). Almost everyone who has actually used Metal has commented on how it is much, much easier to hit the ground running than Vulkan, because Vulkan requires mountains of boilerplate. ![]() WebCL? Well, that was a JavaScript system for OpenCL, and that was as bad of an idea as it sounds.Īnd of course, most recent example: Vulkan. WebGL? The W3C is working on replacing it with the (far superior) WebGPU. OpenXR? Well, at least Oculus is actually using it. OpenVG was a standard for accelerating 2D Graphics that was a little too late to matter. OpenCL hasn't exactly set the world on fire compared to CUDA. Everything ran very smoothly, and I didn’t find any bugs.There have been (though don't quote me on this) stories about how everything Khronos standardizes reeks of design-by-committee, to the detriment of the final standard.Īn obvious example would be OpenGL, which nobody has called a well-designed API.īut there's other misfires as well. Stay on the edge of your gaming seat as RAILGRADE keeps the fun rolling with exciting updates, making sure your industrial empire is always ready for the next level!įolks, there is a lot to this game it might not be a pure railroad/train management simulator, but it has a lot to offer, especially if you like puzzles. 50+ Mission Campaign! – Embark on an epic solo adventure with 50+ missions, reviving an industrial colony and unlocking a slew of industries and upgrades using hard-earned tokens.Share your genius in the game’s photo mode, use filters to flaunt your engineering marvels, and boost cities with zeppelins for mega profits, skyrocketing your colony’s economic success! ![]() Ride & Enjoy your Trains – Admire your epic railway empire in cinematic view mode, conquer bonus missions in arid deserts for oil, and lead daring rocket launches.Connect industrial sources, deploy a lively armada of trains, and master resource production to drive your colony into an era of industrial dominance! Build Trains & Industry – Customize up your trains with a variety of engines and freight, creating the ultimate transportation fleet.Harness your strategic prowess and engineering expertise to orchestrate an intricate network of railways, breathing life back into the colony’s industrial heartland. Become an Industrial Pioneer – Step into the shoes of an industrious administrator tasked with reviving an off-world colony’s ailing infrastructure.Embrace the excitement of constructing a flourishing colony, all through meticulously designed railroads! Whether you’re a seasoned rail pro or a logistics rookie, RAILGRADE is a thrilling challenge that’ll put your skills to the test and spark your creative genius. Take command as you craft elaborate railway systems, juggle resource production, and streamline supply chains to keep the industrial gears in motion. ![]()
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